WebSocket or Socket io
Socket.IO is a library that adds features like automatic reconnection, fallbacks, and broadcasting on top of the WebSocket protocol. WebSocket is the underlying, lower-level protocol that provides a persistent, full-duplex connection but lacks built-in support for the features Socket.IO provides. Choose Socket.IO for more features and easier development, especially for cross-browser compatibility and unreliable networks, while WebSocket is better for performance-critical applications where you need fine-grained control and can implement the extra features yourself.
Socket.IO
- What it is: A high-level library that uses WebSockets but includes fallbacks and additional features.
- Key features:
- Automatic reconnection: Handles disconnections and automatically reconnects clients.
- Fallback mechanisms: Uses HTTP long-polling if a WebSocket connection cannot be established.
- Broadcasting and rooms: Supports sending messages to multiple clients simultaneously or grouping them into "rooms".
- Simpler to use: Provides abstractions and event-based APIs that simplify real-time application development.
Drawbacks:Can have a higher performance overhead due to its extra features and protocol.Larger packet sizes because of protocol overhead.
WebSocket
- What it is: A lower-level protocol for real-time, full-duplex communication.
- Key features:
- Performance: Offers high performance with minimal overhead when a direct WebSocket connection is available.
- Minimalist: Transmits binary and text data with less framing overhead compared to Socket.IO.
- Drawbacks:
- No built-in features: Requires manual implementation for features like reconnection, broadcasting, and fallback mechanisms.
- Limited browser support: Some older browsers may not support it (though most modern browsers do).
- Proxy/load balancer issues: Can have issues with proxies and load balancers without additional configuration.